Software engineers often do not realize that with their skills they can have a key role in the CG industry so we are currently seeking talented developers to join our growing Team.
Working closely with the Technical Team, you will be developing and maintaining pipeline and infrastructure code to our existing pipeline as well as new systems and technology implementations.
-
Design, develop, test and debug code and tools oriented to CG software, production Databases and remote interaction to our structure.
-
Maintain and/or refactor existing code to improve performance, design or update to new versions
-
Document code and tools.
PREVIOUS EXPERIENCE
No previous experience on a CG studio is required
Skills and attributes
-
Ability to deliver on schedule and working efficiently under pressure
-
Problem-solver, good communication and team player
-
Open to follow directions and propose constructive feedback
-
Adaptable, Positive, and Proactive
-
Understanding general CG production a plus
Experience in the following Software packages is Essential
-
Python and PyQt/PySide
-
Database oriented coding
-
Version control, management and deployment tools
-
Remote oriented coding
Experience in the following Software package is a bonus
-
Django or similar web frameworks
-
C, C+, C#, Java, Visual Basic, Mel (Maya), TCL (Nuke), Vex (Houdini)
-
CG DCC packages (Maya, Nuke, Houdini, Blender) a plus.
-
Autodesk Shotgrid (or similar)